Friday, December 12, 2008

Useful Tradeskill Tips

So you want to start the road of crafting and syntetisis....

I must warn you that is a LONG Road ahead, and if you don't go on material hunt, long travels for the best price this is not for you, neither if you have heart problems or are pregnant, and you must be this tall >>
to enter...

First, you don't want to get overwhelmed. Start off slow, pick one guild and stick with it for a while. At first crafting is an expensive practice, but think about all the Gil you will make when you become an expert. So don't get discouraged!

Anyways, back to picking your guild. You can choose from Blacksmith, Goldsmith, Carpenter, Alchemist, BoneCraft, Leathersmith, Taylor, Cooking, or Fisherman. Many people say the fishermen's guild is not good for anything but they do give discounts to members on all the supplies. All the guilds have members who are willing to help new recruits. Just talk to them, you would be amazed how much you will learn.

Now that you have chosen a profession, it is now time to learn some of the basics, for that you need to seek the Grand Master of the profession of your choice. Name in Parethesis is where the guild are located.

Alchemy (Bastok)

A guild which plays mainly with chemicals and potion types with odd ingredients. Main focus on guild is medicine and special potions, but it also makes special weapons.
Although compound skill is not really needed, woodwork, a black smith, and gold smith skill are a great plus for bows, arrows and bullet type synthesizing.

Black Smith (Bastok / 8-23hours, San D'oria, Mhaura / 8-23hours)

Main focus on ore, metal material, etc. Creates many types of weapons and armors for usage in battle field.
Woodwork, gold smith, and leather works compounding skills are great plus for this guild.

Bone Worker (Windurst - holiday on Wind)

Main focus will be weapons which are made of bone type of material.
Leather works coumpounding skills would be a great plus for this guild.

Carpenter (San D'oria)

Weapons made out of wood is the main focus of this guild. Most weapons created will be useful for many type of Mages.
Bone worker and black smith skills would be a great plus for this guild

Cooking (Windurst)

Main focus of this guild is making food to greatly improve the performances of many adventurers in battle fields, and also makes good baits for fishing.
Cooking skill by itself can work very well. No other skills are depended on when synthesizing food.

Gold Smith (Bastok/ 8-23hours, Mhaura / 8-23hours)

Ore and precious-metals material are mainly used. Main focus of this guild is making jewels, rings, necklace, and earrings which adds improved points to the owner.
Other skills won't be needed much when synthesizing. Beware, this guild is known for one of high costing in synthesizing items.

Leather Smith (S. San D'Oria at the opposite side of the resident area)

Leather material is mainly used. Main focus is armors non-heavyduty job type.
Black smith, gold smith, and sewing skills are a great plus for this guild.

Sewing (Guild in Windurst, shop in Selbina)

Mainly focuses on making clothing for mage and monk type.
High level gold smith skill is highly recommended to be successful in Sewing guild.

Last but not least

Fishing (Guild in Windurst, shop in Selbina)

Basically all it will help greatly in improving your Fishing Skills. You may also buy fish and bait at low costs.

Tip: Every guild there is a "teacher" who can cast a temporary "boost" to help you success on synthesizing item. It is always best idea to synthesize with the same element crystal as the day's element.

Our world is a world of magic, so don't be looking for a hammer to learn your trade. We use crystals! You can obtain these and your materials by either buying them or hunting monsters that carry them. Once you have your materials use your synthesize list to decide what to make.

After you reach certain levels, you may decide to take a test that'll put you 1 step higher in the skill title. The following table is the list of Titles along with Skill Level and Promotion Test Level:



Title Skill Level Promotion Test Level

------------------------------------------------------

Amateur 0-10 8

Intern 10-20 18

Apprentice 20-30 28

Junior craftsman 30-40 38

Named 40-50 48

Listed 50-60 58

Permited / Approved 60-70 68


Tip: After you reach the Promotion test level, you should speak with the GuildMaster of yout job, then he/she will ask that you make one item, after you give that item to him/her you advance to next Title
FFXI: Crafting: Useful Tradeskill Tips, by Caco

Please read some of my other blogs for more FFXI Gil quest mmorpg tips

Ballista Guide

Ballista

I myself am addicted I never miss a match (Unless I have to sleep!) So I decided why not make this of something I know Best. Ballista!

1: What is Ballista?

Ballista is a team based battle where players from all nations can fight for fun and some gil. It's PVP (Player vs. Player) and alot of fun so why not try it out!

2:How do I join?

Well, my friend, you want to join? You need to first get a Ballista License Which I will explain later on in this guide. Next you must talk to Pursuivant in one of these 4 areas:

-Ru'Lude Gardens Up the stairs by the Mog house
-Windurst Waters just a short walk from the mog house
-North Sandoria By the the mog of course!
-Port Bastok behind the wall of the you guessed it Mog house!

The Pursuivant can tell you everything from Match times to what the rules are in the matchs!!! (also for Teleporting to Matchs, that's later on)

3:How do I get my License?

Well that, my friend, all depends on where your Home Country is. You must be Rank 3+ in order to get the quest! You must speak with your PVP Captain! Here's their POS and details:

Invincible Shield - Metalworks - G-8 (Bastok)
Excenmille - North Sandoria - D-9 (San d'Oria)
Mhabi Molkot - Heavens Tower - Clerical Chamber (Windurst)

These Captains will tell you that if you want to get a License you must travel to the other countries to speak with their captains. Know what that means!? Road Trip!!! Go to each country and speak with the NPCs posted above. Then you will need to speak with the leaders of the country: Karst, King Derstin, and Star Sibyl. Return home, speak with your Ballista Captain and your Home Nation's Leader and then you got your self a Shiny new Ballista License!

4: So now what do I do!?

Well, my friend, you are ready to play! Depending on the cap you will have to pay a Fee. Yes, a fee don't worry, it's not much!!

The Prices:

500 gil - 30 cap
1000 gil- 40 cap
1500 gil- 50 cap
2000 gil- 60 cap
3000 gil - Uncapped

See! Now lets see what areas there are for the picking. Remember, after each match the next will be in a new zone so don't sit there in the same zone if you want to play again.

Jugner Forest
Pashhow Marshlands
Meriphataud Mountains

It always goes Jugner > Pashhow > Meriphataud. If your playing all 3 Matches of that cap there will be a 30 cap for each of these zones same with all the other caps so remember that!

5: Okay I'm here but there's nothing here!?

Yes my dear friend there are Heralds that Spawn at 12:00 game time of that match day! He will take sign ups. But you tell me "Sages I'm Bastok, it's Sandy vs. Windy" Not to fear!! at 16:00 all nations can join they will be put on the team with the least people. Now at 18:00 you can erm.... whats the word Change *cough* betray *cough* your country and join the side with the least people. Remember you need 3 people on each side for the match to start if there aren't enough people then it won't happen.

6:Okay the match started and I'm lost

Okay so the match starts. Stay with the people on your team at all times. If you're a BLM or BRD Sleepga is your friend here, same with bind and Stun! To score you have to /quarry (Ballista Function) for Petra. They can be dug up fairly easy, but no that's not all. Next you must get Gate Breach by killing an enemy, which is easy! As long as you're close to a friend as he kills someone you will get Gate Breach status, but remember if you die they get Gate Breach from you! So be careful! You will lose your Petras when you die. Next, your team must scout the Rook (a Floating Castle thing) and throw your Petra in it. You need Gate Breach to throw the Petra. The rook likes to move alot so try to keep up. Also, Temporay Items are key here you can dig everything from a Potion to a Sleeping Potion! Heres a List of Items you can dig up!

HP regaining and HP Bosting Items:

Potion - Restores 50 HP
Hi-Potion - Restores 100 HP
X-Potion - Restores 150 HP
Body Boost- adds about 300 HP to your HP
Gaints Drink - Doubles your HP (ONLY 50+ cap ballista)
Elixer- about 100 MP and 300 HP
Hi Elixer- 300 MP and 600 HP (50+ Cap)
Max-Potion - 500 HP

MP Regaining and MP Bosting items:

Ether- 20 MP
Hi-Ether- 50 MP
Super Ether- 100 MP
Pro Ether- 300 MP (not quite sure)
Elixer- about 100 MP and 300 HP
Hi Elixer- 300 MP and 600 HP (50+ Cap)
Magic Boost- about 300 more MP
Wizard's Drink- Doubles MP (50+ cap only)

Bogy items: (No use)

Sleeping Potion- Puts user to sleep
Blinding Potion - Blinds user

Other: (I dont know what to call these items so I'll just call it other)

Poison Potion - Poisons User (good for sleep)
Petra Eater (2/23/05 update) (Destorys all Petras you have leting you /sprint out of there {Run Away!})
Remedy - Cures Most illnesses
Antidote- Cures Posion (Pfft)
Carnet Insence- all melee attacks do 0 DMG for about 5 seconds (Good for those mages!
Celestial Incense - All Ranged attack have "No effect" Lasts 5 seconds
Spiritual incense- all Magic Damage Spells have "no effect" Lasts 5 seconds.
Revitalizer- Restores all Job abillites EVEN 2 HOUR!!!!!
Prism Powder- Invisible for user (why do I have to explain this? lol)
Silent oil - Sneak (This is useless to me. seeing as they can target you)
Lathe Water- Dispels Effects the target has it will dispel at random (Shadows are no longer a problem!!!! lol)

A lot eh?? Well, let's say you are the winning team and it was 12 vs. 12 30 cap. You would each win 1000 gil (500 X2). But let's say you're on the winning team and it's 12 vs.11, your prize would be a little less due to the fact that you had more people and if they won they would get about 1100 gil for besting your team with 1 less person.

7: Ballista Points?

Yes, Ballista Points. This game rewards you for playing. Losing or winning you get Ballista Points! You earn Ballista Points by Helping allies, Defeating a Person, and Scoring Petra. Now you may notice a NPC near the Herald by the Name Marshal. This nice little NPC let's you spent your points on items to start a Match with! Meaning you can start with a Revitalizer and do 2 hours twice!!

8: Closing

I hope you all have fun with Ballista and I hope to see you all on the battlefield one day!
Thanks to Maje for the Info and Anthny one of my best buddies and all the Brave Warriors on Pandy!

Useful NPC Locations

Purchase a World Pass.

To buy a world pass, go to one of the following NPC's:

  • Bastok Port: Kachada

  • San D'Oria Port: Ambleon

  • Windurst: Gamini


  • Form a Link Shell

    Link Shells are FFXI's version of online guilds. If you and a group of friends wish to band together in a link shell, you can do so by purchasing the link shell status from one of the following NPC's:

  • Bastok Port: Ilita

  • San D'Oria South: Paunelie

  • Windurst Port: Khel Pahlhama


  • Change Allegiance

    If you decide to change the Realm you represent, you can do so for the price of 10,000 Gil. Changing your allegiance loses you any rank you may have gained. However, you do get to keep your conquest points. To change allegiance, talk to one of these NPC's:

  • Bastok Metalworks: Mythily

  • San D'Oria North: Beriphaule

  • Windurst: Rakano-Marukano


  • Reverting to a Title

    If you wish to revert to a title you had previously earned, you can do so by talking to one of there NPC's:

  • Bastok Port: Tuh Almobankha

  • Kazham: Eron-Tomaron

  • Norg: Quntsu-Nointsu

  • Mhaura: Willah Maratahya

  • Rabao: Shupah Mujuuk

  • San d'Oria South: Moozo-Koozo

  • Selbina: Yulon-Polon

  • Windurst Walls: Burute-Sorute


  • Checking Your Fame

    You can check your fame status in an area by talking to the following NPC's:

  • Bastok Port: Flaco

  • Jeuno Lower: Mendi

  • Kazham: Ney Hiparujah

  • Norg: Vaultimand

  • Rabao: Waylea

  • San d'Oria South): Namonutice

  • Windurst Waters: Aabirego-Hajigo


  • Watch Previous Event Scenes

    If you wish to re-experience a cut scene you have already seen, you can ask one of the following NPC's to reinact them for a price:


  • Bastok Market: Lamepaue

  • Bastok Metalworks: Taulluque

  • Bastok Mines: Gorvik

  • Bastok Port: Dalba

  • Jeuno Gardens: Archanne

  • Jeuno Lower: Geuhbe

  • Jeuno Port: Dohhel

  • Jeuno Upper: Tinjue

  • Kazham: Beyzen

  • Norg: Colleraie

  • Rabao: Zungutt

  • San d'Oria Castle: Chaloutte

  • San d'Oria North: Jufaue

  • San d'Oria South: Gizel

  • Windurst Port: Tonule

  • Windurst Tower: Mashua

  • Windurst Walls: Juvillie

  • Windurst Waters: Dienger

  • Windurst Woods: Bozack


  • Re-acquire Starting Armor

    If you lose your starting armor for some reason, you can buy it back for a small fee from one of these NPC's:

  • Bastok Mines (Hume and Galka armour): Proud Beard

  • San d'Oria North (Elvaan armour): Arachagnon

  • Windurst Port (Tarutaru and Mithra armour): Kucha Malkobhi


  • Map Merchants

    The following merchants sell Maps. The prices get higher as the areas the maps cover get harder.

  • Bastok Market: Karine

  • Bastok Port: Rex

  • Jeuno Lower: Promurouve

  • Jeuno Upper: Rusese

  • Mhaura: Ludwig

  • Rabao: Ashu Bolkhomo

  • San d'Oria North: Elesca

  • San d'Oria South: Violitte

  • Selbina: Lombaria

  • Windurst Port: Mhoji Roccoruh

  • Windurst Woods: Pehki Machumaht


  • Casinos

    There are two interconnected casinos in the game, located in Norg (NPC is Repat) and Rabao (NPC is Mileon). Here's how it works. Once per day, you can enter a roll. Pay the NPC 100 Gil and you are in. You will roll a number between 1 and 6. This is added to the total rolled up by the other players. Whoever pushed the total above 400 wins 10,000 Gil. An exact 400 gives you an additional random prize. After the payout is made, the game resets.

    Beginners Guide to Fishing

    Beginners Guide to Fishing (Version 2)

    To people that have already read this guide: this is an update to the guide I had done way back when I had 9 or so fishing skill. I now have 39.3, and realized I could improve on this guide by both correcting old mistakes, and adding in new information. So I did. Most of the guide is unchanged, but a few portions have had new information stealthily planted inside, have been completely redone, or have had new sections added. Enjoy!

    The guild members will tell you that fishing is a contest of willpower between you and the fish. While the guild member is correct in that fishing takes willpower of patience on your part, the main battle is one of knowledge. So, to my friends, I offer the knowledge that I have learned in my months (in Vana�diel time) of fishing.

    When many people hear of fishing, they think that it simply involves buying a pole and some random bait and casting their lines in the water. This cannot be farther from the truth.

    In Vana�diel, there are many components that influence fishing success, many of which cannot be helped. Included in these are the moon phase, the weather conditions, and the time of day. This guide will focus on the factors that you CAN change. These include the fishing rod used, the type of bait and lure, and the location. Bringing the right supply and type of these, and plenty of patience, is the key to your success.

    This guide will cover the different aspects of fishing. For a quick guide to fishing (if you can call fishing quick), scroll down to the bottom of the guide, or search for quick guide.

    WARNING: Without patience, you will not enjoy fishing at all! You will have many dry spells that no amount of preparation and skill can deal with, due to other factors like the weather, the moon phase, and the tide. If you cannot handle this, fishing may not be for you.

    Note: Starting from the guild in Windurst will give you an advantage, as the guild shop sells several forms of bait and rods. The guild also offers fishing support, which will temporarily raise your skill �a little,� allowing you to pull in the fish more often. And now, on with the show.
    HOOK, LINE, AND SINKER: THE BASICS OF FISHING EQUIPMENT
    RODS:

    Sure, buying the first beauty you lay your eyes on may sound like a good idea, but resist the temptation! To choose the right rod, you must know what type of fish you�re hunting for. But first, here is some information on fishing rods. The rod is one of the major parts of fishing. In general, the pricier the rod, the stronger it is, thus resulting in less breakage and a wider range of fish you can catch with it. Cheaper rods can support less weight, and will break when you try to reel in bigger fish!

    There are two classes of both fish and rod - small/normal and 'big' fish. There are rods and bait designed for both classes. How do you know what fish your rod and bait are designed for? Simply check the item descriptions. If they are for big fish they will specify on the item description (I.E. a rod designed to catch big fish, or 'Big fish bait').

    But here is the catch (pun not intended) � a rod designed for big fish will catch smaller fish at a reduced rate. Meaning a Single Hook rod (specifically designed for big fish) will occasionally lose some Bastore sardines (a small fish). You will know when this happens as a different message is given (whatever caught the hook was too small for this rod).

    Beginning rods:Willow rods break easy, while yew rods are fairly sturdy. I recommend at least a bamboo rod if you can spare a little bit of gil near the beginning (330 or so from the guild, prices fluctuate).

    For the fisherman on a larger budget a stronger small fish rod is suggested � a glass fiber or carbon rod should meet the need while breaking less often.
    Big fish rods:As you reach the mid-teens you�ll probably start going after some big fish.

    First, a bit about the highly-acclaimed mithran rod: On carbuncle server the price of the mithran fishing rod suddenly jumped from roughly 7k (compared to 8k for the composite) to 22k (compared to STILL 8k for the composite). Similar price fluctuations have been reported on other servers. This is due to many rumors that have been spreading about the mithran being �the best� rod other than the lu shang rod. In my trials with the mithran rod I noticed no super-powers, nor did the fish just leap out of the river at me and bow before my almighty mithran rod. There seems to be nothing exceptional about it when compared to the composite rod. In fact, there are several fish (shining trout are one example) that will break a mithran rod while a composite rod will keep reeling them in. I believe any indication of the mithran rod�s superiority is a placebo effect on part of the fisherman or simple chance.

    The cheaper big fish rods are single hook and clothespole, but by the time you need to use the big fish rods, most fisherman have had moat carp up the wazoo and can afford the pricier big fish rods, such as the composite. I recommend the composite over the others as the mithran rods are now greatly overpriced and a composite is pretty hard to break.

    BAIT:
    Any good fisherman knows that just any bait simply will not do! Here is some suggested bait for the beginner:

    Here is some bait suggested for use by beginning fisherman:

    Little worms: Cheaper form of bait, will usually run you 3 gil per worm from item shops and the fisherman�s guild. This type of bait will catch a very wide range of fish � choose your location with caution (more on that later). Suggested areas for use: Knightswell (west ronfaure).

    Lugworms: Relatively cheap form of bait, these are designed to catch salt water fish such as quus, bastore sardines, and yellow globe. Suggested areas: Port jeuno (need airship pass), port windurst.

    Balls of insect paste: More expensive bait � will usually run higher than 30 per at the guild (up to about 65). Compare with auction house prices to save yourself some gil. This bait will catch a variety of fish � some bass types (like dark bass) but mostly the carp family of fish (moat carp, tricolored carp, and gold carp). Suggested areas for use: Knightswell pond (west ronfaure) and zeruhn mines river (in bastok).

    LURES:
    Lures are generally more expensive than bait, but are re-useable. Lures differ from bait in many ways:

    Bait is lost when a fish is hooked, regardless of whether it escapes or is reeled in. The ONLY way to lose a lure is if your rod or line breaks. When you catch a fish, you keep your lure.

    Lures do not stack, while normal bait does (1 lure vs. 12 bait, but bait is lost on each hook).

    Some lures are designed to catch more than one fish at a time (the 'rig' type lures - sabiki rig and rogue rig).

    Basically, the duration of your lure depends on the rest of your gear. If you use a cheap rod with a lure, it is more likely to break resulting in a lost lure. Different lures, of course, attract different types of fish.

    Lures become more useful in the low teens and up. Lures will usually catch a wider variety of fish, while bait becomes a way to weed out individual types of fish. Some lures can be purchased from the guild for cheaper than most craftsman will sell them (sinking minnow in particular are sold cheaply on the selbina-mhaura ferry at around 650 gil while most auction houses ask around 2000 EACH).

    Sabiki rig: Specialized lure, catches small salt-water fish up to three at a time. Recommended for low levels, use with a strong rod or may lose your lure to rusty items.

    Rogue rig: This is worth mentioning � anybody serious about fishing has noticed these in the auction houses at one point or another, but they are fairly expensive and most don�t seem to know what they do. The rogue rig�s usefulness can be divided into two different sections, depending on skill:

    0-50: The rogue rig will catch rusty items and a limited selection of fish. So far I have caught shall shell and cobalt jellyfish. Don�t underestimate the value of rusty items. While they don�t give skill gains, some are worth around 2500 gil each, and rusty greatswords sell on the auction house for roughly 10k.

    50+: The rogue rig begins to catch actual fish. The type of fish it can catch are widely varied. Use of a strong big fish rod is highly suggested, or you may lose your rig. Can catch small fish in groups of three (similar to sabiki, but can also catch large fish in singles and has a much wider spread; it can also catch freshwater fish).

    FISHING GEAR
    No, I don�t mean the rod and bait. These are your stylin� fishing threads. But unlike regular old clothes, these will enhance your ability to fish by giving you extra points to skill as long as you wear the gear. These are optional purchases, but they do help a lot, especially with the first few points of skill. These must be made my crafters, and there are four pieces that each boost your skill by one point. There are pieces for the body, hands, legs, and feet. These can be found in auction houses under their respective positions under the armor heading (armor -> feet for the boots for example).

    FISH: THE REASON WE�RE HERE!
    I�ve caught a lot more than I had when I first wrote this. I�ll try to list what I found most useful. Bastore sardines can be found in the south seas, and can be caught with lugworms (sabiki rig hooks these as well). A good place is right off the dock next to the fisherman's guild boat. A small fish.
    Quus can be caught in the same place as the sardines (along the south seas), but are a bit harder to catch. Also small fish, they can be caught with the same bait (lugworms). The sabiki rig also hooks these.

    Yellow globes can be found in much of the south seas. I personally have not caught any, but hear they are great to skill up on. These bite lugworms or the sabiki rig as well. They are small fish.

    Moat carp can be caught in most freshwater, which includes ponds, moats (rivers in cities) and other rivers and lakes. While they can be caught with small worms, the best bait for these guys are balls of insect paste. I used to fish for these near the fountain in Windurst Woods. Knightswell (a pond in W Ronfaure) has proven to be a much better spot, as a strong small fish rod will not break there as they had in Windurst (due to gold carp biting the insect paste as well). These are basically gil in fish form � on Carbuncle they currently sell around 4k gil per stack of 12, and most servers are either 3-4k. These are small fish.

    Cheval salmon can be caught in several places. They are commonly accompanied by shining trout in the same waters. I used these to skill up to around 18 skill using a fly lure and composite rod (anything less than a composite will break � this includes the mithran rod). These fish don�t have very much use, as indicated by their low price in auction halls, but are worth good skill ups. A good stepping stone on the way up.

    Giant catfish can be caught in ponds all over Vana�diel. These are bottom feeders, so a sinking minnow lure will draw them out. I used these to skill up to around 28 or so (they cap around 31 I believe). Keep in mind these are a large fish. You will need a good large fish rod to pull them out. I would recommend the composite rod for all large fishing.

    Nebimonites � finally another gil fish. These can be caught on the selbina-mhaura ferry, and they are the only fish on the ferry that bites crayfish balls. While these are small fish, they make it a point to be as tough as nails and eat any small fish rod that tries to pull them up (excepting lu shang�s rod), so pack a composite rod and a nice supply of crayfish balls. As with any ferry fishing, beware the occasional pirate attacks and sea horror. Stacks of these will sell anywhere between 13-15k on carbuncle. They are used in cooking and alchemy. These also skill cap around 31.

    Keep in mind these are just some examples of what to catch. I encourage everyone to forge their own path, do some research, and figure out for yourself where you want to fish.

    Got the gear! But�what next?

    So, now you know what fish you want and you have everything ready to go. First, ensure that you equip your rod in the ranged weapon slot (the slot where a bow would go) and your bait or lure in the ranged ammunition/throwing weapon slot. Now you find a body of water. The type of water is also important.

    WATER TYPES:
    The guild hints at several different types of water. Since the type of water that each fish can be caught in has already been discussed, that will not be included here.

    The guild members refer to the ocean near Windurst as the �south seas� which would seem to reason that each region of the sea has it�s own type of fish. I have not confirmed this yet, but don�t be shocked if this happens.
    First, there are two types of water, fresh and salt water. This seems to follow the pattern of real life in that oceans are salt water, and most lakes, rivers, and ponds are fresh water.

    Rivers in cities are referred to as �moats.� These are obviously a good place to catch moat carp. There are also swamps and other areas (an ice lake in the qufim islands for instance) that I have not tested yet.

    There are also some areas with their own types of fish � for exampke, Beadaucine glacier is the only place that the icefish can be caught.

    And now the part we�ve all been waiting for:

    THE ACTUAL FISHING
    (I forgot this section in the first guide. Oops.)
    Slowly approach the water to avoid startling the fish. Make sure everything is in order. Now, be very careful � this is the most important step. Type /fish. Wait. Keep waiting. Wait some more.

    After any amount of time between two and twenty seconds, you will receive one of the following:

    The boring �You didn�t catch anything.� � You will also get this message if you pressed enter (confirm) before having gotten a bite.

    The more exciting �Something caught the hook!�

    When you get a bite, simply press the confirm button (enter key on default controls).If you caught something, you will get a message similar to �Obtained: Moat Carp� and you will lose one unit of bait. If you are using a lure, you get to keep it. Yay for you.

    Or you may get another message � �You lost your catch.� and you still lose your bait, unfortunately. If you are using a lure, you still get to keep it. Yay for you. Sometimes �Bad Things� (TM) will happen:�Your line broke.� � You will lose one unit of bait � not bad for bait users, but if you are losing a lure you can kiss it goodbye now. Oops.�Your rod broke.� - I hope you weren�t using a lu shang� If you�re unlucky enough to receive this message, your rod is removed from your inventory and replaced with �Broken X rod� where X is rod type (mithran, composite, carbon, etc), and you lose one unit of bait or your lure. Commonly the broken rod can be sold for about half as much or as much as the rod itself. Usually this is more of an inconvenience than a direct financial loss.
    After you get your result, there is a cooldown period before you can cast again � there is a reduction to this depending on your skill, where ten full points seem to reduce the time between casts by one second (this may smooth out at higher fishing levels, but have not had the chance to ask). The reduction is based on each skill point, so a .1 gain would mean .01 less of a second between casts. The base time is 13 seconds after the compass re-appears after a cast. It is recommended to make a macro that takes advantage of this that you can press as soon as the compass re-appears. Since my skill is about 40 my macro looks like this:
    /wait 9/fish

    This makes it easier to do other things while fishing in safe areas, such as chat, do homework, or play Disgaea (woohoo), and ensures that you will make the most of your time fishing. Make sure to adjust your macro as you rise in skill!
    If you have a controller with a vibration function connected to your PC, the controller will vibrate whenever you hook a fish � this is helpful to avoid losing fish from being inattentive.

    QUICK GUIDE TO FISHING � an oxymoron if I�ve ever heard one
    For the quickest skill gains in the beginning, purchase a glass fiber rod (about 2k in the auction house(AH)) and a sabiki rig lure (about 1.5k in the AH). These can be found in the weapons -> ammunition&misc -> fishing gear section of the AH. Equip both of these and take them somewhere with access to the southern seas. A good spot is in Port Windurst right next to the fishing guild. At the guild you can receive fishing support to help you catch fish more often. If you don�t have enough money for these, a cheap rod (willow(cheapest), yew, or bamboo(best, more expensive)) and some lugworms will do.

    After you�ve gained some skill, or if you just want to hurry to moat carp for a greater return, start buying some balls of insect paste (little worms will work, but you may catch smaller fish (crayfish) instead) from the guild or the AH, and head over to a freshwater river in a town (a �moat�) or to the pond in West Ronfaure. Here you can catch moat carp and sell them in the AH for 3-4k (please follow the prices already in place on your server � moat carp sell fast, there is no need to undercut prices). If you have more cash to spend, I would suggest a Carbon rod for knightswell (West Ronfaure pond) or a composite rod for windurst areas as there is the chance to hook gold carp and break small fish rods.

    Note that when you reach 8 skill in fishing, you will need to go back to the guild and take a �test� which involves handing the guildmaster (the mithra) a moat carp. Easy. You will then become a recruit in the fisherman guild! Your title will change in your character stats for crafting skills from amateur to recruit, and�um�nothing else that I�ve noticed so far other than the ever-important ability to go above 10 skill points.

    There is a test every ten skill levels above the first one (at 8) to raise the cap another ten points above. So at 18 you can take the test to raise your cap above 20, at 28 you can test to raise your cap above 30, etc. Note that you don�t HAVE to take this test at *8 � you will continue gaining until the next cap (up to 10 if you didn�t complete any tests), but to go above that you will need to take the test. The game also does not keep track of whether or not you caught the fish so it�s entire possible to just buy your way through, and is recommended for some of the harder to catch fish.

    Testing skill Fish required
    8 Moat carp
    18 Cheval salmon
    28 Giant catfish
    38 Gugru tuna
    48 Monke-Onke
    58 Bhefhel Marlin
    68 Bladefish
    78 Three eyed fish
    88 ?

    (Information on skill cap fish above 38 was taken from www.fishermanrods.net � thank them, not me)

    I didn�t know where to stick this, so here it is: http://www.fishermanrods.net/database_e.cfm. This site contains lots of great information on the various type of fish, what they can be caught with, and where. It even includes a tool that allows you to select a rod/bait combination and test if it will break! There is also a link near the bottom of the page labeled fishing map that lets you choose which region and area and lists the fish in it. Using this site to plan fishing trips will save you a lot of gil on broken rods and time wasted looking for just the right spot. Please note that I in no way had anything to do with the development of this site, and thus should not receive any credit for it�s information � I just recommend it as an excellent fishing tool.

    I hope this guide really helps out some new fisherman. I know my information has already helped many start on the path to fishing greatness, and maybe it will help you as well!
    FFXI: Crafting: Beginner's Guide To Fishing (v2), by Arvec

    Advanced Guide to Gardening

    Advanced Guide to Gardening

    When most start off gardening it�s usually just for sh*ts-n-giggles. You�ve got all these seeds and some extra gil, so why not? But the first time that a beginner gets a bumper crop of 20+ fire crystals they go from the sh*ts-n-giggles stage to the �Oh my god, I can make some serious money!� stage.

    Your thoughts become consumed with figuring out just what exactly you did to get such a massive yield and then repeating that formula again and again.

    But therein lies the rub. See, gardening is like crafting in that you take a set of items, put them all together and get a final product. But even if you use the same pot, the same seed and the same crystal, your results can, and often do, change.

    It�s All About Relationships

    And I�m not talking about the �Will you be mine� kind of relationships either.

    Most of you have seen this at some point or other:

    *******=>*Fire*=>*****
    ****/*************\***
    Water****Light****Ice**
    ***|*******|*******|**
    Lightning*Dark***Wind**
    ****\*************/***
    ******<=*Earth*<=*****

    (gotta love ASCII art!)

    From this (rather bare bones) diagram, it�s quite easy to see that Fire is strong versus Ice and weak versus Water. These strong and weak relationships are an underlining principle throughout Vana�diel, including gardening.

    The elements saturate every aspect, from the seeds, to the flowerpots, to the proper times for planting, feeding and harvesting.

    The Elements of the Flowerpots
    Earthen Flowerpot = Earth
    Brass Flowerpot = Fire
    Ceramic Flowerpot = Water
    Porcelain Flowerpot = Wind

    The Elements of the Seeds
    Vegetable seeds = Earth
    Grain seeds = Fire
    Fruit seeds = Water
    Herb seeds = Wind

    The Days of the Week
    Firesday
    Earthsday
    Watersday
    Windsday
    Icesday
    Lightningsday
    Lightsday
    Darksday

    The Phases of the Moon
    New Moon
    Waxing Crescent Moon
    Quarter Moon
    Waxing Gibbous Moon
    Full Moon
    Waning Gibbous Moon
    Last Quarter Moon
    Waning Crescent Moon


    To determine which day of the week it is and what phase the moon is currently in, make use of the �/clock� function. You�ll get your information right there. If you�re not in-game or maybe you just want to get a heads-up on when the Full Moon will occur, head on over to Virtual Vana'diel Timer (it has plenty of other information as well).

    Now, when to plant, what to plant, when to feed, etc. is determined by what you want to harvest. There�s a list of commonly known harvests for most of the seed-crystal-pot combinations at the end of this guide. If you see something on there that you like, make note of the seed type, flowerpot type and feed crystal used.

    Day To Plant
    If you�re going for items (and not Little Worms or Rock Salt), there are two days which are ideal.
    1) When the element of the seed and the day are the same.
    2) When the element of the seed is strong versus the element of the day.
    If crystals are your game, then there are three choices.
    (unless you want Light or Dark, then just go to 3)
    1) Lightsday
    2) Darksday
    3) (now this one is tricky) First, you have to know what crystal you are going to feed the plant. Now, locate that element on the elemental relationship wheel. Whatever element your feed crystal is weak versus, is the same element of the day to plant.
    Example: I want fire crystals (they�re so useful!) and, according to the elemental relationship wheel, Fire is weak versus Water. So, I would want to plant the seed on Watersday.

    Feed the Plant Day
    For those desiring items (again, not Rock Salt or Little Worms), you should feed the plant on one of two days
    1) The day with the same element as the crystal.
    2) The day whose element is weak versus the element of the crystal.
    Example: (Fire Crystals aren�t items, but here�s an example anyways) If I want to get Fire Crystals I would feed the seed with a Water Crystal. So, I would want to feed the seed on either Watersday or Firesday.

    Harvesting Day
    Very simple, the closer to the full moon that you harvest, the larger the yield of your harvest.

    Now, for a cautionary note:
    Unless you want to harvest rock salt, you should not harvest on the day when the element of the seed and the feed crystal is strong versus the element of the day.
    Example: So, lets say I�m using Fruit Seeds to get my Fire Crystals. Fruit Seeds = Water, I used a Water Crystal for feed, so if I were to harvest on Firesday, I�m liable to end up with a hand full of Rock Salt. Not what I wanted.



    Some further tips:
    - Some believe that the number of times you check the plant influences the harvest. Supposedly, not checking the plant at all gives more crystals and checking it frequently helps with getting a better harvest (i.e. no Little Worms or Rock Salt)

    - It is thought that the flowerpots share an affinity for certain regions.
    Earthen Flowerpot = Sarutabaruta = Earth Crystal, Tarutaru rice, Kukuru beans, Pototo, Saruta Cotton
    Brass Flowerpot = Gustaberg = Fire Crystal, Black Pepper, La Theine Cabbage
    Ceramic Flowerpot = Ronfaure = Water Crystal, Millioncorn, Sunflower seeds
    Porcelain Flowerpot = Jeuno = Wind Crystal, Blue Peas
    What does this affinity mean for you? Crops associated with a region will have higher yields if they�re seeded in the appropriate flowerpot.

    - If your feed crystals� element is the same as the element of the seed, you can sometimes get a harvest that can�t be acquired any other way.

    - A note on speed of maturing: if the feed crystal is weak versus the seed you�ll have quick growth. And if the feed crystal is strong versus the seed, growth will be slower. Slow growth isn�t always a bad thing, as there can be some crops that can�t be had any other way.

    - Little Worms and Rock Salt are typically the result of using a feed crystal that is either the same element as the seed or a feed crystal that is strong versus the seed.

    - If you want crystals you should not use a feed crystal that is strong versus the seed. So, don�t feed a Grain Seed with a Water Crystal, or an Herb Seed with an Ice Crystal, etc

    - Again, with crystals, if you use a feed crystal that is the same element as the seed, you will get a larger crop of crystals. This only works for four crystals: Ice, Earth, Lightning and Fire. Grain Seed + Fire Crystal = Ice Crystal, Fruit Seed + Water Crystal = Fire Crystal, etc.

    - Whenever you check on your plants your moogle will make a comment. Some believe that the harvests vary depending on the comment. They will check the plant until they get the comment they want to hear and then harvest.



    Here is the example of a Fire Crystal crop, condensed:
    The flowerpot is the Brass Flowerpot.
    The seed is the Fruit Seed.
    The crystal used is Water Crystal.
    Plant the Fruit Seed on either Lightsday, Darksday or Watersday.
    Feed the Water Crystal when the plant needs it.
    You can do this again, seeing as how the seed is a Fruit Seed. You do not have to.
    Harvest should be during the Full Moon, on any day except Firesday.


    And here�s the promised chart. It is far from definitive. After each crop is what some have yielded.
    The Fruit Seed combinations are quite bare, there are so very many of them. Hopefully we can fill this in.


    -*Ceramic Flowerpot*-

    -Grain Seeds

    *Fire Crystal
    Ice Crystal x 4
    Red Rock x 1
    Tarutaru Rice x 12-13
    Little Worm x 7-11

    *Earth Crystal
    Lightning Crystal x 3-5
    Tarutaru Rice x 4-13

    *Water Crystal
    Blue Peas x 8-12
    Rock Salt x 1-4

    *Wind Crystal
    Earth Crystal x 8-12
    Millioncorn x 11-22

    *Ice Crystal
    Wind Crystal x 8-12
    Kukuru Bean x 9-19

    *Lightning Crystal
    Water Crystal x 17-22
    Coral Fungus x 1-4
    Marguerite x 2-3
    Kukuru Bean x 10

    *Light Crystal
    Dark Crystal x 2-3
    Sunflower Seeds x 10-21

    *Dark Crystal
    Light Crystal x 2-4
    Coral Fungus x 1-5
    Tarutaru Rice x 9-17
    Deathball x 1
    Woozyshroom x 1

    * No Crystal
    Puffball x 1
    Marguerite x 2-4
    Rock Salt x 1-3


    - Vegetable Seeds

    * Fire Crystal
    Ice Crystal x 3-5
    Popoto x 7-12

    * Earth Crystal
    Lightning Crystal x 6-8
    Yellow Rock x 1
    Frost Turnip x 4-11
    Little Worm x 6-12

    * Water Crystal
    Fire Crystal x 9-12
    La Theine Cabbage x 3-7

    *Wind Crystal
    Gysahl Greens x 8-12
    Rock Salt x 3-4

    *Ice Crystal
    Wind Crystal x 10-12
    Saruta Cotton x 1-2

    * Lightning Crystal
    Water Crystal x 10-17
    Wild Onion x 2-4

    * Light Crystal
    White Rock x 2
    Ginger x 3-5

    * Dark Crystal
    Light Crystal x 2-4
    Woozyshroom x 1
    Deathball x 1
    Scream Fungus x 1-2
    Black Rock x 1-2

    * No Crystal
    Lilac x 3-4
    Yellow Rock x 2
    Rock Salt x 2-4
    Woozyshroom x 1
    Rain Lily x 6-10


    - Herb Seeds

    * Fire Crystal
    Ice Crystal x 4
    Kazham Peppers x 12-22

    * Earth Crystal
    Lightning Crystal x 3-5
    Black Pepper x 5
    Carnation x 3-7
    Yellow Rock x 1
    Bay Leaves x 4

    * Water Crystal
    Fire Crystal x 8-12
    Bay Leaves x 4-7
    Blue Peas x 9
    La Theine Cabbage x 7

    * Wind Crystal
    Earth Crystal x 16-20
    Green Rock x 1
    Sage x 4-7

    * Ice Crystal
    Sleepshroom x 2
    Chamomile x 2-9
    Rock Salt x 3-4
    Saruta Cotton x 1

    * Lightning Crystal
    Water Crystal x 10-20
    Sobbing Fungus x 1-2
    Mhaura Garlic x 5-10

    * Light Crystal
    Dark Crystal x 4
    Mhaura Garlic x 7-8

    * Dark Crystal
    Light Crystal x 2-4
    Deathball x 1
    Coral Fungus x 1-3
    Black Rock x 1-2
    Amaryllis x 3-7
    Mhaura Garlic x ?
    Scream Fungus x 1

    * No Crystal
    Carnation x 8-9
    Rock Salt x 4


    - Fruit Seeds

    * Fire Crystal + Fire Crystal
    Ice Crystal x 3
    Red Rock x 1

    * Fire Crystal + Earth Crystal

    * Fire Crystal + Water Crystal

    * Fire Crystal + Wind Crystal

    * Fire Crystal + Ice Crystal

    * Fire Crystal + Lightning Crystal

    * Fire Crystal + Light Crystal

    * Fire Crystal + Dark Crystal
    Saruta Orange x 9

    * Fire Crystal + No Crystal
    Yagudo Cherry x 8
    Saruta Orange x 8-10

    * Earth Crystal + Fire Crystal

    * Earth Crystal + Earth Crystal
    Lightning Crystal x 3
    Eggplant x 6

    * Earth Crystal + Water Crystal
    Eggplant x 11

    * Earth Crystal + Wind Crystal
    San d�Oria Carrot x 8

    * Earth Crystal + Ice Crystal

    * Earth Crystal + Lightning Crystal

    * Earth Crystal + Light Crystal

    * Earth Crystal + Dark Crystal

    * Earth Crystal + No Crystal
    Lightning Crystal x 3-5
    San d�Oria Carrot x 15

    * Water Crystal + Fire Crystal

    * Water Crystal + Earth Crystal
    Little Worm x 16
    Watermelon x 6

    * Water Crystal + Water Crystal
    Reishi Mushroom x 1
    Blue Rock x 1

    * Water Crystal + Wind Crystal

    * Water Crystal + Ice Crystal
    Little Worm x 14

    * Water Crystal+ Lightning Crystal
    Fire Crystal x 10-12
    Thunder Melon x 3

    * Water Crystal + Light Crystal
    Fire Crystal x 11

    * Water Crystal + Dark Crystal
    Fire Crystal x 11
    Watermelon x 4

    * Water Crystal + No Crystal
    Fire Crystal x 9
    Blue Peas x 12
    Watermelon x 3
    Blue Rock x 1

    * Wind Crystal + Fire Crystal
    Rolanberry x 5

    * Wind Crystal + Earth Crystal

    * Wind Crystal + Water Crystal

    * Wind Crystal + Wind Crystal
    Earth Crystal x 12

    * Wind Crystal + Ice Crystal
    Rolanberry x 5

    * Wind Crystal + Lightning Crystal
    Rolanberry x 5

    * Wind Crystal + Light Crystal

    * Wind Crystal + Dark Crystal
    Rolanberry x 4-8

    * Wind Crystal + No Crystal
    Earth Crystal x 9
    Rolanberry x 4-8

    * Ice Crystal + Fire Crystal

    * Ice Crystal + Earth Crystal

    * Ice Crystal + Water Crystal

    * Ice Crystal + Wind Crystal
    Mithran Tomato x 11

    * Ice Crystal + Ice Crystal
    Wind Crystal x 11
    Buburimu Grape x 8
    Blue Rock x 1

    * Ice Crystal + Lightning Crystal

    * Ice Crystal + Light Crystal
    Mithran Tomato x 12

    * Ice Crystal + Dark Crystal

    * Ice Crystal + No Crystal

    * Lightning Crystal + Fire Crystal

    * Lightning Crystal + Earth Crystal
    Derfland Pear x 4

    * Lightning Crystal + Water Crystal
    Coral Fungus x 3

    * Lightning Crystal + Wind Crystal

    * Lightning Crystal + Ice Crystal
    Delfland Pear x 5

    * Lightning Crystal + Lightning Crystal
    Coral Fungus x 1

    * Lightning Crystal + Light Crystal

    * Lightning Crystal + Dark Crystal

    * Light Crystal + Fire Crystal

    * Light Crystal + Earth Crystal

    * Light Crystal + Water Crystal

    * Light Crystal + Wind Crystal

    * Light Crystal + Ice Crystal

    * Light Crystal + Lightning Crystal

    * Light Crystal + Light Crystal
    Reishi Mushroom x 1

    * Light Crystal + Dark Crystal

    * Light Crystal + No Crystal
    Reishi Mushroom x 1

    * Dark Crystal + Fire Crystal

    * Dark Crystal + Earth Crystal

    * Dark Crystal + Water Crystal
    Blue Rock x 1

    * Dark Crystal + Wind Crystal
    Yagudo Cherry x 8

    * Dark Crystal + Ice Crystal

    * Dark Crystal + Lightning Crystal

    * Dark Crystal + Light Crystal

    * Dark Crystal + Dark Crystal
    Light Crystal x 3
    Danceshroom x 1
    Black Rock x 1-2

    * Dark Crystal + No Crystal
    Deathball x 1
    Yagudo Cherry x 16

    * No Crystal + Fire Crystal

    * No Crystal + Earth Crystal
    Earth Crystal x 18
    Delfland Pear x 5

    * No Crystal + Water Crystal

    * No Crystal + Wind Crystal
    Delfland Pear x 5

    * No Crystal + Ice Crystal

    * No Crystal + Lightning Crystal

    * No Crystal + Light Crystal

    * No Crystal + Dark Crystal

    * No Crystal + No Crystal
    Reishi Mushroom x 1
    Rock Salt x 3-4
    Blue Rock x 1



    -*Brass Flowerpot*-


    -Grain Seeds

    *Fire Crystal
    Ice Crystal x 3-4
    Red Rock x 1
    Tarutaru Rice x 8-13
    Little Worm x 6-12

    * Earth Crystal
    Lightning Crystal x 4-5
    Tarutaru Rice x 4-9

    * Water Crystal
    Blue Peas x 8-12
    Kukuru Bean x 11
    Rock Salt x 1

    * Wind Crystal
    Earth Crystal x 8-10
    Millioncorn x 11-20

    * Ice Crystal
    Wind Crystal x 9-10
    Kukuru Bean x 8-11

    * Lightning Crystal
    Water Crystal x 10-12
    Coral Fungus x 2-5
    Marguerite x 3-5
    Tarutaru Rice x 8-13

    * Light Crystal
    Dark Crystal x 3-4
    Sunflower Seeds x 8-12

    * Dark Crystal
    Light Crystal x 2-4
    Coral Fungus x 1-3
    Scream Fungus x 1
    Tarutaru Rice x 12

    * No Crystal
    Puffball x 1
    Marguerite x 2-5
    Red Rock x 1
    Rock Salt x 3-4


    - Vegetable Seeds

    * Fire Crystal
    Ice Crystal x 3-5
    Popoto x 16-19

    * Earth Crystal
    Lightning Crystal x 6-8
    Yellow Rock x 1
    Frost Turnip x 6-10
    Little Worm x 8-12

    * Water Crystal
    Fire Crystal x 16-19
    La Theine Cabbage. x 6-10
    Rock Salt x 1

    * Wind Crystal
    Gysahl Greens x 8-12
    Rock Salt x 4

    * Ice Crystal
    Wind Crystal x 8
    Saruta Cotton x 1-2

    * Lightning Crystal
    Water Crystal x 8-12
    Wild Onion x 2-6

    * Light Crystal
    White Rock x 1
    Ginger x 4

    * Dark Crystal
    Light Crystal x 2-4
    Woozyshroom x 1
    Deathball x 1
    Scream Fungus x 1-2
    Coral Fungus x 3
    Black Rock x 1-2

    * No Crystal
    Woozyshroom x 1
    Rain Lily x 9-10
    Lilac x 5
    Rock Salt x 1-4
    Yellow Rock x 2


    - Herb Seeds

    * Fire Crystal
    Ice Crystal x 3-4
    Kazham Pepper x 10-22

    * Earth Crystal
    Lightning Crystal x 3-4
    Black Pepper x 8-10
    Carnation x 3-5

    * Water Crystal
    Fire Crystal x 16-20
    Bay Leaves x 4-8

    * Wind Crystal
    Sage x 4-5
    Green Rock x 1
    Little Worm x 8

    * Ice Crystal
    Chamomile x 6-8
    Rock Salt x 2-3

    * Lightning Crystal
    Water Crystal x 9-12
    Sobbing Fungus x 1-2
    Mhaura Garlic x 4-9

    * Light Crystal
    Dark Crystal x 4
    Mhaura Garlic x 7-12
    White Rock x 1

    * Dark Crystal
    Light Crystal x 2-5
    Deathball x 1
    Black Rock x 1
    Amaryllis x 4-7
    Mhaura Garlic x 5

    * No Crystal
    Sobbing Fungus x 1
    Carnation x 6-9
    Rock Salt x 1


    - Fruit Seeds

    * Fire Crystal + Fire Crystal
    Ice Crystal x 4
    Red Rock x 1

    * Fire Crystal + Earth Crystal

    * Fire Crystal + Water Crystal
    Ice Crystal x 5

    * Fire Crystal + Wind Crystal
    Saruta Orange x 11

    * Fire Crystal + Ice Crystal

    * Fire Crystal + Lightning Crystal

    * Fire Crystal + Light Crystal

    * Fire Crystal + Dark Crystal
    Yagudo Cherry x 9

    * Fire Crystal + No Crystal

    * Earth Crystal + Fire Crystal
    San d�Oria Carrot x 10

    * Earth Crystal + Earth Crystal
    Eggplant x 11-17

    * Earth Crystal + Water Crystal

    * Earth Crystal + Wind Crystal

    * Earth Crystal + Ice Crystal

    * Earth Crystal + Lightning Crystal

    * Earth Crystal + Light Crystal

    * Earth Crystal + Dark Crystal

    * Earth Crystal + None Crystal
    Lightning Crystal x 3
    San d�Oria Carrot x 6

    * Water Crystal + Fire Crystal

    * Water Crystal + Earth Crystal

    * Water Crystal + Water Crystal
    Watermelon x 7-9
    Blue Rock x 1

    * Water Crystal + Wind Crystal

    * Water Crystal + Ice Crystal
    Watermelon x 3-6

    * Water Crystal + Lightning Crystal
    Fire Crystal x 17
    Watermelon x 7
    Thunder Melon x 3

    * Water Crystal + Light Crystal

    * Water Crystal + Dark Crystal

    * Water Crystal + No Crystal
    Fire Crystal x 16-20
    Watermelon x 3-6
    Blue Rock x 1
    Reishi Mushroom x 1
    Little Worm x 6-12

    * Wind Crystal + Fire Crystal

    * Wind Crystal + Earth Crystal
    Rolanberry x 4

    * Wind Crystal + Water Crystal
    San d�Oria Grape x 22

    * Wind Crystal + Wind Crystal
    Wind Crystal + Ice Crystal

    * Wind Crystal + Lightning Crystal

    * Wind Crystal + Light Crystal

    * Wind Crystal + Dark Crystal

    * Wind Crystal + No Crystal
    Rolanberry x 5

    * Ice Crystal + Fire Crystal
    Wind Crystal x 8

    * Ice Crystal + Earth Crystal
    Mithran Tomato x 12

    * Ice Crystal + Water Crystal
    Wind Crystal x 9-10
    Buburimu Grape x 8-10

    * Ice Crystal + Wind Crystal

    * Ice Crystal + Ice Crystal
    Blue Rock x 1

    * Ice Crystal + Lightning Crystal

    * Ice Crystal + Light Crystal

    * Ice Crystal + Dark Crystal

    * Ice Crystal + No Crystal

    * Lightning Crystal + Fire Crystal

    * Lightning Crystal + Earth Crystal

    * Lightning Crystal + Water Crystal

    * Lightning Crystal + Wind Crystal

    * Lightning Crystal + Ice Crystal

    * Lightning Crystal + Lightning Crystal
    Coral Fungus x 1-4

    * Lightning Crystal + Light Crystal

    * Lightning Crystal + Dark Crystal
    Derfland Pear x 4-5

    * Lightning Crystal + No Crystal
    Rock Salt x 4

    * Light Crystal + Fire Crystal

    * Light Crystal + Earth Crystal

    * Light Crystal + Water Crystal

    * Light Crystal + Wind Crystal

    * Light Crystal + Ice Crystal

    * Light Crystal + Lightning Crystal
    Dark Crystal x 2

    * Light Crystal + Light Crystal

    * Light Crystal + Dark Crystal

    * Light Crystal + No Crystal
    Rock Salt x 3

    * Dark Crystal + Fire Crystal

    * Dark Crystal + Earth Crystal

    * Dark Crystal + Water Crystal

    * Dark Crystal + Wind Crystal
    Light Crystal x 2-4
    Green Rock x 1
    Danceshroom x 1
    Yagudo Cherry x 16
    Rock Salt x 4

    * Dark Crystal + Ice Crystal

    * Dark Crystal + Lightning Crystal

    * Dark Crystal + Light Crystal

    * Dark Crystal + Dark Crystal
    Light Crystal x 3-4
    Danceshroom x 1

    * Dark Crystal + No Crystal
    Light Crystal x 2
    Yagudo Cherry x 8-16
    Rock Salt x 4

    * No Crystal + Fire Crystal
    Delfland Pear x 6

    * No Crystal + Earth Crystal
    Rock Salt x 3

    * No Crystal + Water Crystal
    Little Worm x 9

    * No Crystal + Wind Crystal
    Delfland Pear x 5

    * No Crystal + Ice Crystal
    Wind Crystal x 9

    * No Crystal + Light Crystal
    Light Crystal x 4
    Rock Salt x 3

    * No Crystal + Dark Crystal
    Rock Salt x 4

    * No Crystal + No Crystal
    Reishi Mushroom x 1
    Blue Rock x 1
    Rock Salt x 1-2



    -*Earthen Flowerpot*-


    - Grain Seeds

    * Fire Crystal
    Ice Crystal x 4-6
    Red Rock x 1
    Tarutaru Rice x 14-16

    * Earth Crystal
    Lightning Crystal x 3-5
    Tarutaru Rice x 8-13
    Water Crystal
    Blue Peas x 6-20
    Bay Leaves x 6
    Rock Salt x 1-3

    * Wind Crystal
    Earth Crystal x 11-17
    Millioncorn x 10-12

    * Ice Crystal
    Wind Crystal x 9
    Kukuru Bean x 16-20
    Saruta Cotton x 2

    * Lightning Crystal
    Water Crystal x 8-12
    Coral Fungus x 1-5
    Marguerite x 2-5

    * Light Crystal
    Dark Crystal x 4
    Sunflower Seeds x 9-16

    * Dark Crystal
    Light Crystal x 2-4
    Coral Fungus x 1-5
    Tarutaru Rice x 12-17

    * No Crystal
    Puffball x 1
    Marguerite x 2-5
    Red Rock x 1
    Rock Salt x 4


    -Vegetable Seeds

    * Fire Crystal
    Ice Crystal x 3-5
    Popoto x 10-19
    Little Worm x 11

    * Earth Crystal
    Lightning Crystal x 4-8
    Yellow Rock x 1
    Frost Turnip x 9
    Little Worm x 6
    Gysahl Greens x 9-12

    * Water Crystal
    Fire Crystal x 8-12
    La Theine Cabbage 5-7
    Saruta Cotton x 2

    * Wind Crystal
    Gysahl Greens x 8-10
    Millioncorn x 11
    Rock Salt x 2-3

    * Ice Crystal
    Wind Crystal x 10
    Saruta Cotton x 2-3

    * Lightning Crystal
    Water Crystal x 6-12
    Wild Onion x 1-5

    * Light Crystal
    Ginger x 3

    * Dark Crystal
    Light Crystal x 2-3
    Woozyshroom x 1
    Deathball x 1
    Screamshroom x 1-2
    Black Rock x 1-2

    * No Crystal
    Woozyshroom x 1
    Rock Salt x 2-3
    Yellow Rock x 2
    Rain Lily x 7
    Lilac x 2-5


    - Herb Seeds

    * Fire Crystal
    Ice Crystal x 3-5
    Kazham Pepper x 12-20
    Little Worm x 2

    * Earth Crystal
    Lightning Crystal x 3-5
    Black Pepper x 4-5
    Carnation x 4-7

    * Water Crystal
    Fire Crystal x 9-16
    Bay Leaves x 4-8
    Marguerite x 4
    Rock Salt x 3

    * Wind Crystal
    Earth Crystal x 24-28
    Sage x 4-7
    Green Rock x 1
    Little Worm x 11

    * Ice Crystal
    Chamomile x 4-8
    Sleepshroom x 1-3
    Rock Salt x 1-4

    * Lightning Crystal
    Water Crystal x 8-12
    Sobbing Fungus x 1-2
    Mhaura Garlic x 9

    * Light Crystal
    Dark Crystal x 3-4
    Mhaura Garlic x 8-13
    White Rock x 1
    Puffball x 1

    * Dark Crystal
    Light Crystal x 3-4
    Deathball x 1
    Black Rock x 1
    Amaryllis x 2-7

    * No Crystal
    Green Rock x 1
    Sobbing Fungus x 1
    Carnation x 7-9
    Rock Salt x 2-5


    - Fruit Seeds

    * Fire Crystal + Fire Crystal
    Ice Crystal x 3-4
    Yagudo Cherry x 16-18
    Red Rock x 1

    * Fire Crystal + Earth Crystal
    Ice Crystal x 5
    Saruta Orange x 18

    * Fire Crystal + Water Crystal
    Saruta Orange x 25-26
    Yagudo Cherry x 25

    * Fire Crystal + Wind Crystal
    Saruta Orange 11-19

    * Fire Crystal + Ice Crystal
    Ice Crystal x 4

    * Fire Crystal + Lightning Crystal

    * Fire Crystal + Light Crystal
    Yagudo Cherry x 19

    * Fire Crystal + Dark Crystal

    * Fire Crystal + No Crystal
    Ice Crystal x 3-5
    Yagudo Cherry x 18
    Saruta Orange x 16-20

    * Earth Crystal + Fire Crystal
    San d�Oria Carrot x 4

    * Earth Crystal + Earth Crystal
    Lightning Crystal x 4
    Eggplant x 9

    * Earth Crystal + Water Crystal
    Eggplant x 12

    * Earth Crystal + Wind Crystal

    * Earth Crystal + Ice Crystal

    * Earth Crystal + Lightning Crystal

    * Earth Crystal + Light Crystal

    * Earth Crystal + Dark Crystal

    * Earth Crystal + No Crystal
    Lightning Crystal x 3-4
    San d�Oria Carrot x 9-11

    * Water Crystal + Fire Crystal

    * Water Crystal + Earth Crystal
    Eggplant x 10

    * Water Crystal + Water Crystal
    Watermelon x 3-9
    Reishi Mushroom x 1
    Eggplant x 7-9

    * Water Crystal + Wind Crystal

    * Water Crystal + Ice Crystal
    Watermelon x 3-6

    * Water Crystal + Lightning Crystal

    * Water Crystal + Light Crystal

    * Water Crystal + Dark Crystal

    * Water Crystal + No Crystal
    Watermelon x 4
    Blue Rock x 1

    * Wind Crystal + Fire Crystal

    * Wind Crystal + Earth Crystal

    * Wind Crystal + Water Crystal

    * Wind Crystal + Wind Crystal
    San d�Oria Grape x 10-11

    * Wind Crystal + Ice Crystal

    * Wind Crystal + Lightning Crystal

    * Wind Crystal + Light Crystal

    * Wind Crystal + Dark Crystal
    Rolanberry x 4

    * Wind Crystal + No Crystal
    Earth Crystal x 26
    Rolanberry x 4

    * Ice Crystal + Fire Crystal
    Mithran Tomato x 17

    * Ice Crystal + Earth Crystal

    * Ice Crystal + Water Crystal
    Wind Crystal x 9-12
    Buburimu Grape x 9-18

    * Ice Crystal + Wind Crystal

    * Ice Crystal + Ice Crystal
    Buburimu Grape x 11-18

    * Ice Crystal + Lightning Crystal
    Kukuru Bean x ?

    * Ice Crystal + Light Crystal

    * Ice Crystal + Dark Crystal

    * Ice Crystal + None Crystal
    Wind Crystal x 12
    Mithran Tomato x 12-16

    * Lightning Crystal + Fire Crystal

    * Lightning Crystal + Earth Crystal

    * Lightning Crystal + Water Crystal
    Coral Fungus x 1-2
    Thunder Melon x 3

    * Lightning Crystal + Wind Crystal

    * Lightning Crystal + Ice Crystal
    Delfland Pear x 7

    * Lightning Crystal + Lightning Crystal
    Coral Fungus x 3
    Rock Salt x 2-4

    * Lightning Crystal + Light Crystal
    Delfland Pear x 4

    * Lightning Crystal + Dark Crystal

    * Lightning Crystal + No Crystal
    Delfland Pear x 10
    Rock Salt x 2-3

    * Light Crystal + Fire Crystal

    * Light Crystal + Earth Crystal

    * Light Crystal + Water Crystal

    * Light Crystal + Wind Crystal

    * Light Crystal + Ice Crystal

    * Light Crystal + Lightning Crystal

    * Light Crystal + Light Crystal
    Faerie Apple x 23

    * Light Crystal + Dark Crystal
    Faerie Apple x 12

    * Light Crystal + No Crystal
    White Rock x 1

    * Dark Crystal + Fire Crystal
    Light Crystal x 3-4
    Yagudo Cherry x 16-26
    Saruta Orange x 24-28
    Red Rock x 1

    * Dark Crystal + Earth Crystal
    Saruta Orange x 27

    * Dark Crystal + Water Crystal
    Danceshroom x 1

    * Dark Crystal + Wind Crystal
    Light Crystal x 4

    * Dark Crystal + Ice Crystal

    * Dark Crystal + Lightning Crystal
    Light Crystal x 2
    Purple Rock x 1

    * Dark Crystal + Light Crystal

    * Dark Crystal + Dark Crystal Light Crystal x 3-4
    Danceshroom x 1
    Black Rock x 1-2

    * Dark Crystal + No Crystal
    Light Crystal x ?
    Danceshroom x 1
    Yagudo Cherry x 25

    * No Crystal + Fire Crystal

    * No Crystal + Earth Crystal
    Lightning Crystal x 3
    Yellow Rock x 1

    * No Crystal + Water Crystal
    Watermelon x 7

    * No Crystal + Wind Crystal
    Green Rock x 1

    * No Crystal + Ice Crystal
    Rock Salt x 4

    * No Crystal + Lightning Crystal
    Purple Rock x 1

    * No Crystal + Light Crystal
    Light Crystal x 2-3
    White Rock x 1
    Faerie Apple x 9

    * No Crystal + Dark Crystal
    Black Rock x 1

    * No Crystal + No Crystal
    Blue Rock x 1
    Rock Salt x 1-4



    -*Porcelain Flowerpot*-


    - Grain Seeds

    * Fire Crystal
    Ice Crystal x 3-4
    Tarutaru Rice x 12

    * Earth Crystal
    Lightning Crystal x 3-5
    Tarutaru Rice x 4-9

    * Water Crystal
    Blue Peas x 9-20

    * Wind Crystal
    Earth Crystal x 11
    Millioncorn x 10-11

    * Ice Crystal
    Wind Crystal x 16-20
    Kukuru Bean x 7-12

    * Lightning Crystal
    Coral Fungus x 1-3
    Marguerite x 3-5

    * Light Crystal
    Sunflower Seeds x 6-12
    Ginger x 5

    * Dark Crystal
    Light Crystal x 2-4
    Coral Fungus x 1-5
    Tarutaru Rice x 9-13

    * No Crystal
    Puffball x 1
    Marguerite x 4-5
    Red Rock x 1

    - Vegetable Seeds

    * Fire Crystal
    Ice Crystal x 5
    Popoto x 9-17

    * Earth Crystal
    Lightning Crystal x 6-7
    Frost Turnip x 5-11
    Yellow Rock x 1
    Little Worm x 9-10

    * Water Crystal
    Fire Crystal x 11-12
    La Theine Cabbage. 3-7

    * Wind Crystal
    Rock Salt x 1
    Gysahl Greens x 9-12

    * Ice Crystal
    Wind Crystal x 17-20
    Saruta Cotton x 1-2

    * Lightning Crystal
    Water Crystal x 8-12
    Wild Onion x 1-4

    * Light Crystal
    Ginger x 5-7

    * Dark Crystal
    Light Crystal x 2-4
    Woozyshroom x 1
    Deathball x 1
    Screamshroom x 1-2
    Black Rock x 1-2
    Ginger x 10

    * No Crystal
    Lilac x 2-4
    Rain Lily x 10
    Yellow Rock x 2
    Rock Salt x 3
    Woozyshroom x 1


    - Herb Seeds

    * Fire Crystal
    Ice Crystal x 3-5
    Kazham Pepper x 10-22

    * Earth Crystal
    Lightning Crystal x 3
    Black Pepper x 5-6
    Carnation x 5-6

    * Water Crystal
    Fire Crystal x 9-10
    Bay Leaves x 3-7

    * Wind Crystal
    Earth Crystal x 19-28
    Sage x 5
    Green Rock x 1
    Little Worm x 8-12
    Kazham Pepper x 20

    * Ice Crystal
    Chamomile x 8-11
    Sleepshroom x 2

    * Lightning Crystal
    Water Crystal x 12
    Sobbing Fungus x 1
    Mhaura Garlic x 3-7
    Little Worm x 12

    * Light Crystal
    White Rock x 1
    Mhaura Garlic x 6-12

    * Dark Crystal
    Light Crystal x 2-4
    Deathball x 1
    Black Rock x 1-2
    Amaryllis x 2-5

    * No Crystal
    Green Rock x 1
    Amarylis x 7
    Carnation x 6-9


    - Fruit Seeds

    * Fire Crystal + Fire Crystal
    Ice Crystal x 4
    Yagudo Cherry x 8-10

    * Fire Crystal + Earth Crystal
    Saruta Orange x 8-11

    * Fire Crystal + Water Crystal
    Saruta Orange x 9

    * Fire Crystal + Wind Crystal
    Saruta Orange x 8-9
    Yagudo Cherry x 8-9

    * Fire Crystal + Ice Crystal
    Saruta Orange x 9-19
    Yagudo Cherry x 8-9

    * Fire Crystal + Lightning Crystal
    Saruta Orange x 8

    * Fire Crystal + Light Crystal

    * Fire Crystal + Dark Crystal
    Saruta Orange x 9
    Yagudo Cherry x 8-10

    * Fire Crystal + No Crystal

    * Earth Crystal + Fire Crystal
    Lightning Crystal x 4
    San d�Oria Carrot x 8

    * Earth Crystal + Earth Crystal
    Lightning Crystal x 4
    Eggplant x 5-10
    Yellow Rock x 1

    * Earth Crystal + Water Crystal
    Watermelon x 6

    * Earth Crystal + Wind Crystal
    San d�Oria Carrot x 4

    * Earth Crystal + Ice Crystal
    Lightning Crystal x 5
    San d�Oria Carrot x 4

    * Earth Crystal + Lightning Crystal
    San d�Oria Carrot 4-5

    * Earth Crystal + Light Crystal

    * Earth Crystal + Dark Crystal
    Lightning Crystal x 4
    San d�Oria Carrot x 9

    * Earth Crystal + No Crystal
    San d�Oria Carrot x 11

    * Water Crystal + Fire Crystal
    Watermelon x 5
    Little Worm x 13

    * Water Crystal + Earth Crystal
    Watermelon x 4
    Little Worm x 18

    * Water Crystal + Water Crystal
    Fire Crystals x 11
    Watermelon x 7-8
    Reishi Mushroom x 1
    Blue Rock x 1

    * Water Crystal + Wind Crystal
    Watermelon x 5

    * Water Crystal + Ice Crystal

    * Water Crystal + Lightning Crystal
    Fire Crystal x 10
    Thunder Melon x 3-6
    Little Worm x 6

    * Water Crystal + Light Crystal
    Watermelon x 4

    * Water Crystal + Dark Crystal
    Little Worm x 18

    * Water Crystal + No Crystal
    Reishi Mushroom x 1

    * Wind Crystal + Fire Crystal
    Saruta Orange x 11
    Rolanberry x 12

    * Wind Crystal + Earth Crystal
    Earth Crystal x 8-12
    Rolanberry x 10-12

    * Wind Crystal + Water Crystal

    * Wind Crystal + Wind Crystal
    San d�Oria Grape x 7

    * Wind Crystal + Ice Crystal
    Rolanberry x 11-12

    * Wind Crystal + Lightning Crystal
    Earth Crystal x 10
    Rolanberry x 10
    Rock Salt x 3

    * Wind Crystal + Light Crystal

    * Wind Crystal + Dark Crystal
    Rolanberry x 11-12

    * Wind Crystal + No Crystal

    * Ice Crystal + Fire Crystal
    Wind Crystal x 18
    Mithran Tomato x 12

    * Ice Crystal + Earth Crystal

    * Ice Crystal + Water Crystal
    Wind Crystal 9-19
    Buburimu Grape x 9-13

    * Ice Crystal + Wind Crystal

    * Ice Crystal + Ice Crystal
    Wind Crystal x 16
    Buburimu Grape x 4-13
    Blue Rock x 1
    Transparent Rock x 1

    * Ice Crystal + Lightning Crystal
    Mithran Tomato x 7

    * Ice Crystal + Light Crystal

    * Ice Crystal + Dark Crystal
    Wind Crystal x 19
    Mithran Tomato x 7-12

    * Ice Crystal + No Crystal
    Wind Crystal x 20
    Saruta Cotton x 1

    * Lightning Crystal + Fire Crystal
    Derfland Pear x 11
    Rock Salt x 4

    * Lightning Crystal + Earth Crystal
    Derfland Pear x 9
    Rock Salt x 2

    * Lightning Crystal + Water Crystal
    Coral Fungus x 2
    Rock Salt x 3

    * Lightning Crystal + Wind Crystal
    Derfland Pear x 8-9

    * Lightning Crystal + Ice Crystal
    Derfland Pear x 11
    Rock Salt x 1-2

    * Lightning Crystal + Lightning Crystal
    Coral Fungus x 1-5
    Purple Rock x 1
    Rock Salt x 4

    * Lightning Crystal + Light Crystal
    Derfland Pear x 4

    * Lightning Crystal + Dark Crystal
    Derfland Pear x 9-11
    Danceshroom x 1

    * Lightning Crystal + No Crystal
    Coral Fungus x 2
    Wild Onion x 2

    * Light Crystal + Fire Crystal
    Red Rock x 1

    * Light Crystal + Earth Crystal

    * Light Crystal + Water Crystal

    * Light Crystal + Wind Crystal

    * Light Crystal + Ice Crystal

    * Light Crystal + Lightning Crystal

    * Light Crystal + Light Crystal
    Dark Crystal x 4
    Faerie Apple x 16
    Reishi Mushroom x 1
    White Rock x 2
    Gold Ore x 3
    Mithril Ore x 3
    Silver Ore x 1

    * Light Crystal + Dark Crystal

    * Light Crystal + No Crystal
    Rock Salt x 4
    Faerie Apple x 12-16

    * Dark Crystal + Fire Crystal
    Yagudo Cherry x 16

    * Dark Crystal + Earth Crystal
    Light Crystal x 4
    Saruta Orange x 19
    Yagudo Cherry x 8-10

    * Dark Crystal + Water Crystal
    Blue Rock x 1
    Danceshroom x 1

    * Dark Crystal + Wind Crystal
    Light Crystal x 3
    Saruta Orange x 17

    * Dark Crystal + Ice Crystal
    Saruta Orange x 19-20
    Yagudo Cherry x 8-10

    * Dark Crystal + Lightning Crystal
    Purple Rock x 1
    Yagudo Cherry x 16

    * Dark Crystal + Light Crystal

    * Dark Crystal + Dark Crystal
    Danceshroom x 1
    Black Rock x 1-2

    * Dark Crystal + No Crystal
    Derfland Pear x 9
    Amarylis x 6

    * No Crystal + Fire Crystal

    * No Crystal + Earth Crystal

    * No Crystal + Water Crystal

    * No Crystal + Wind Crystal

    * No Crystal + Ice Crystal

    * No Crystal + Lightning Crystal

    * No Crystal + Light Crystal
    Derfland Pear x 9
    Rock Salt x 4

    * No Crystal + Dark Crystal
    Derfland Pear x 9

    * No Crystal + No Crystal
    Blue Rock x 1
    Rock Salt x 3-4

    Non-Repeatable Questing For Gil!

    Non-Repeatable Questing For Gil!

    -By Shuu/Blindseer of Phoenix Server

    As almost all players have already noted, it is a very lengthy process to obtain gil in Final Fantasy XI. There are, however, some quests which allow you to take "shortcuts" in the gil making process. Before you go any further in this guide, it is advisable that you obtain Level 4 fame in Bastok, Windurst, San d'Oria and Norg. If you are unsure how to do this, take a look at Tekkub's fame guide, located here.

    The following guide is divided up into 3 short sections. A Ninja section, which you will want to avoid if you plan on leveling Ninja, a White Mage section, which you will want to avoid if you plan on taking White Mage to 36, and a Black Mage section, which you will want to avoid if you plan on leveling Black Mage. Please note, that it is advised to use silent oils/prism powders for several of the quests detailed here.

    -Note: As I play on the Phoenix server, all prices listed are based on that AH, actual prices on your server may vary-

    Ninja

    ----------

    When starting the Ninja quests, you will need rank 4 (or so) fame in Norg. This is easily obtained by doing either the Shady Business quest in Port Bastok or the Mihgo's Amigos quest in Windurst Woods. You will need about 200 Yagudo Necklaces or 100 Zinc Ores to get to the required amount of fame.

    Once you have obtained the proper amount of fame, travel to Norg (Jeuno > Kazham > Yuhtunga Jungle > Sea Serpent Grotto > Norg) and look for the following people: Keal, Heiji, Shivivi, Washu, and Laisrean. These five people will give you the money making quests in Norg.

    -Many of these quests require leaving Norg and then coming back, so it is recommended that you set your Home Point in Norg-

    1) Keal starts the Tonko: Ichi quest. Tonko: Ichi will net you about 15-20k on the AH. It is recommended, when you do the Tonko: Ichi quest, that you also do the Utsusemi: Ichi quest, as they both have you running around the Sea Serpent Grotto.

    2) Heiji starts the Kurayami: Ichi quest. Shining Subligars will cost you anywhere from 400-650gil on the Bastok AH. Kurayami: Ichi, however, nets you about 15k on the AH, for a profit of about 7 or 8k (not a lot, but if you're in Norg, you may as well do it anyway).

    3) Shivivi starts the Jubaku: Ichi quest. A damp scroll will cost you anywhere from 3k-6k normally, which isn't bad, considering the amount that Jubaku sells for. Jubaku: Ichi will get you about 40k on the AH, if not a little more. It is recommended you do this one last, as it ends at Horalis Peak (and doesn't require a return trip to Norg)

    4) Washu starts the Hojo: Ichi quest. This quest requires a trip into Yhoator Jungle, and then a return trip to Norg. Hojo: Ichi will go for another 40k on the AH.

    5) Laisrean starts the most profitable of all the Ninja quests, Utsusemi: Ichi. As mentioned earlier, it is recommended that you do Tonko: Ichi and Utsusemi: Ichi at the same time. Utsusemi: Ichi will fetch anywhere from 110-120k on the AH normally.

    For further information on the Ninja quests check this website.

    (Total Profit From Ninja Quests: Approximately 220k)


    White Mage

    ------------------

    There are three profitable quests designed for White Mages that can be undertaken, and completed, at any level (provided you have the proper sneak/invis medicines). They require, however, Rank 4 fame in Bastok, Windurst and Rabao.

    Please note that the San d'Orian Teleport Scroll quest (Teleport-Holla) was deliberately left out, as it only sells for about 5k.

    1) Windurst: You are looking for a man Gantineux in Windurst Waters. He starts the Teleport-Mea quest. I would recommend, while doing this quest, that you only go to three of the four possible entrances to Eldieme Necropolis, as the fourth entrance has you going through Rangemont Pass and the connecting Glacier. If you don't find the right spot in any of those three entrances, try again later. Teleport-Mea will net you 60-70k on the AH.

    2) Bastok: In the Bastok Mines you are looking for a priest named Virnage, who starts the Teleport-Dem quest. Teleport-Dem is fairly easy to do, as long as you don't fall through the holes in the dungeon, and will get you about 30k on the AH.

    3) Rabao: When you travel to Rabao, look for a man named Alfesar, Alfesar starts the Teleport-Altep quest. Teleport-Altep will fetch about 25k on the AH.

    (Total Profit from White Mage quests: Approximately 135k)

    Black Mage

    -------------------

    There are four profitable quests that end with Black Mage spells. These four quests are based in Windurst, Bastok and San d'Oria, and once again requires Rank 4 Fame in Windurst, and around the same in San d'Oria and Bastok.

    Windurst-

    1) Shantotto, who is found in Windurst Walls, starts the Warp 2 quest. Though it requires a dangerous trip through Fei'Yin and Beaucedine Glacier, you'll be fine with Silent Oil and Prism Powder. Completeing this quest results in obtaining the Warp 2 scroll, which can sell for around 40k.

    2) Fuepepe, in Windurst Waters, begins the Aspir quest. Rather than fighting to obtain the Test Answers, it is recommended that you simply purchase them from the AH (Windurst's or Jeuno's typically has them in stock). Selling Aspir on the AH will get you another 40k.

    Bastok-

    1) Unlucky Rat, who is found in the Metalworks, starts the Warp quest. Similar to the Test Answers in Windurst, it is recommended you purchase the slime oil from the Bastok AH. Selling Warp on the AH will get you around 10k.

    San d'Oria-

    1) Novalmauge, who is inside the castle (Bostaunieux Oubliette), begins the Drain quest. Once again, as I become repetitive, it is recommend you buy the Vial of Beastman's Blood to complete the quest. Drain goes for about 20k on the AH.

    (Total Profit from Black Mage quests: Approximately 110k)

    Once again, these quests are only recommend if you do not intend on playing that class, as the resulting scrolls are important spells needed for advancing that class. Doing all of the quests, though, should get a person around 465k, if everything sells for the maximum amount. So the next time you see an expensive Emperor's Hairpin or Ochiudo's Kote, and think to yourself "how am I ever going to afford that?," just remember, a lot of money can come from questing.